![]() ![]() By the use of noclip, the player can see a small room, similar to the one found in the Maintenance Tunnels, in which the player ingests a scientist after being fully infected with SCP-008. If the hazmat suit is not being worn, the player will become infected with SCP-008 once the canister opens. This room is visible from the first room via two large windows, one of which shatters when SCP-008's canister opens as a result from the player getting too close to it. The player should be wary, as SCP-173 may spawn in the control room. The third room can be entered from here, and this room consists of a short catwalk leading to SCP-008's container. ![]() The second room is a small airlock with a decontaminating shower head and storage area containing the hazmat suit propped up on a stand. The first room contains a table with SCP-008's document and a control panel. Scp Containment Breach Teleport 079 SCP-008's chamber consists of three small rooms. SCP-008's Containment Chamber EditSCP-008's room can be accessed using a level 4 keycard. It is possible that SCP-049 doesnt spawn in the small room, but instead in the elevator in which you should escape in. Once one lever is pulled, the small chamber with SCP-049 opens and he will chase after you after looking around. You have to set it to 'Generator' and set the other lever on the other side of the room to 'On' in order to activate the elevator to escape. On the right control lays a Level 4 keycard and it is connected to a lever with a sign above it reading, 'Elevator Power Feed'. Next to the table are two control terminals. On the left side, there is a table with a chair in front of it. In the containment chamber are two shelves and a lever with the settings 'on' and 'off'. The other side of the tunnel is a small chamber with SCP-049 and another dead MTF in it. Though they are extremly slow, they will slow you down when they hit you, and can potentially even kill you. As soon as one SCP-049-2 is reanimated, they will chase after you. Caution is advised, because once the player is near one of the corpses, it will move its fingers and begin to reanimate. In front of the door are laying dead MTF`s, with cuts on their torsos. SCP-049's Containment Chamber EditYou do not require a keycard in order to enter the containment chamber, because the door is already open. Caution is advised, because SCP-106 can spawn inside the elevator. The Containment Chamber Of SCP-049 in which you have to pull two levers in order to activate the other elevator to run out. The Maintenance Tunnels are located beneath the Heavy Containment Zone and can be accessed through an elevator. ![]()
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